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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
name: CMake on multiple platforms
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false
# Set up a matrix to run the following 3 configurations:
# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator>
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
#
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
matrix:
os: [ubuntu-26.04, windows-latest]
build_type: [Release]
c_compiler: [gcc, clang, cl]
ffmpeg_from_vcpkg: [ON, OFF]
ffmpeg_from_pkgconfig: [ON, OFF]
include:
- os: windows-latest
c_compiler: cl
cpp_compiler: cl
use_pthreads: ON
- os: ubuntu-26.04
c_compiler: gcc
cpp_compiler: g++
use_pthreads: OFF
- os: ubuntu-26.04
c_compiler: clang
cpp_compiler: clang++
use_pthreads: OFF
exclude:
- os: windows-latest
c_compiler: gcc
- os: windows-latest
c_compiler: clang
- os: ubuntu-26.04
c_compiler: cl
- ffmpeg_from_vcpkg: ON
ffmpeg_from_pkgconfig: ON
- ffmpeg_from_vcpkg: OFF
ffmpeg_from_pkgconfig: OFF
os: ubuntu-26.04
# VCPKG is fucking broken on this pos github runner.
- ffmpeg_from_vcpkg: ON
- os: windows-latest
ffmpeg_from_pkgconfig: ON
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
echo "vcpkg-toolchain=$VCPKG_INSTALLATION_ROOT/scripts/buildsystems/vcpkg.cmake" >> "$GITHUB_OUTPUT"
- name: Install prereqs on linux
if: ${{ contains(matrix.os, 'ubuntu') }}
id: install
run: >
sudo apt-get update
sudo apt-get install libavutil-dev libavcodec-dev
libswresample-dev libavformat-dev nasm libasound2-dev libx11-dev libxrandr-dev
libxi-dev libgl1-mesa-dev libglu1-mesa-dev libxcursor-dev libxinerama-dev
libxkbcommon-dev autoconf autoconf-archive automake libtool
# git clone https://github.com/microsoft/vcpkg.git
#
# cd vcpkg
#
# echo "vcpkg-toolchain=$(pwd)/scripts/buildsystems/vcpkg.cmake" >> "$GITHUB_OUTPUT"
#
# ./bootstrap-vcpkg.sh
# - name: Install ffmpeg binaries on windows
# if: ${{ contains(matrix.os, 'windows') }}
# id: ffmp
# shell: powershell
# run: |
# Invoke-WebRequest -Uri https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full-shared.7z -OutFile ffmpeg-shared.7z
# & 7z x .\ffmpeg-shared.7z -y
# (Get-ChildItem -Directory | Where-Object {$_.Name -like "*ffmpeg*"} | Select-Object -First 1 | ForEach-Object { "ffmp-dir=$($_.Name)" }) >> $GITHUB_OUTPUT
# - name: Update vcpkg root
# shell: bash
# run: |
# cd $VCPKG_INSTALLATION_ROOT
# git reset --hard
# git pull
# cd -
- name: download ffmpeg from github
uses: robinraju/release-downloader@v1
if: ${{ contains(matrix.os, 'windows') }}
id: ffmp
with:
repository: 'GyanD/codexffmpeg'
tag: '9.0.1'
fileName: 'ffmpeg-9.0.1-full_build-shared.zip'
extract: true
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_TOOLCHAIN_FILE=${{ steps.strings.outputs.vcpkg-toolchain }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
${{ case ( contains(matrix.os, 'windows'), '-DFFMPEG_DIR="./ffmpeg-9.0.1-full_build-shared"', '') }}
-DUSE_FFMPEG_FROM_VCPKG=${{ matrix.ffmpeg_from_vcpkg }}
-DUSE_FFMPEG_FROM_PKGCONFIG=${{ matrix.ffmpeg_from_pkgconfig }}
-DUSE_PTHREADS4W=${{ matrix.use_pthreads }}
-DVCPKG_TARGET_TRIPLET=${{ case( matrix.os == 'ubuntu-26.04', 'x64-linux',
matrix.os == 'windows-latest', 'x64-windows-static-md-release',
'' ) }}
-S ${{ github.workspace }}
- name: Build
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
run: |
cmake --build ${{ steps.strings.outputs.build-output-dir }} --config Release
- name: move files into publish folder
if: ${{ contains(matrix.os, 'windows') }}
shell: bash
run: |
mkdir publish
mv ${{ steps.strings.outputs.build-output-dir }}\*.exe publish\
mv ffmpeg-9.0.1-full_build-shared\bin\{avcodec-63,avformat-63,avutil-61,swresample-7}.dll publish\
- name: Upload windows build
if: ${{ contains(matrix.os, 'windows') }}
uses: actions/upload-artifact@v7
with:
name: avrays
path: publish/
# - name: Test
# working-directory: ${{ steps.strings.outputs.build-output-dir }}
# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest --build-config ${{ matrix.build_type }}