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83 lines (69 loc) · 2.5 KB
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/*
* Copyright (C) the Wine project
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma makedep header
import "unknwn.idl";
import "xtaskqueue.h";
cpp_quote("#ifdef __cplusplus")
cpp_quote("enum class XGameActivationType : UINT32")
cpp_quote("{ ")
cpp_quote(" Protocol, ")
cpp_quote(" File, ")
cpp_quote(" PendingGameInvite, ")
cpp_quote(" AcceptedGameInvite, ")
cpp_quote("}; ")
cpp_quote("#elif defined(__WINESRC__)")
typedef enum XGameActivationType
{
XGameActivationType_Protocol,
XGameActivationType_File,
XGameActivationType_PendingGameInvite,
XGameActivationType_AcceptedGameInvite,
} XGameActivationType;
cpp_quote("#endif")
typedef struct XGameActivationInfo XGameActivationInfo;
typedef void __stdcall XGameActivationCallback( void *context, const XGameActivationInfo *activationInfo );
struct XGameActivationInfo
{
XGameActivationType type;
union
{
const char *protocolUri;
const char *file;
const char *inviteUri;
};
};
cpp_quote("#ifdef __WINESRC__")
[
local,
object,
uuid(2e4f76fe-0fc7-461e-ab4d-a4499434c3cf)
]
interface IXGameActivationImpl : IUnknown
{
HRESULT XGameActivationRegisterForEvent( [in, optional] XTaskQueueHandle queue, [in, optional] void *context, [in] XGameActivationCallback *callback, [out] XTaskQueueRegistrationToken *token );
BOOLEAN XGameActivationUnregisterForEvent( [in] XTaskQueueRegistrationToken token, [in] BOOLEAN wait );
HRESULT XGameActivationAcceptPendingInvite( [in, string] const char *inviteUri );
}
[
uuid(7f0fe8b8-e075-49ab-9aa7-a1e065489a9e)
]
coclass XGameActivationImpl
{
[default] interface IXGameActivationImpl;
}
cpp_quote("#endif")